UMenu
Class UMenuToolBar

source: e:\games\UnrealTournament\UMenu\Classes\UMenuToolBar.uc
Core.Object
   |
   +--UWindow.UWindowBase
      |
      +--UWindow.UWindowWindow
         |
         +--UMenu.UMenuToolBar
Direct Known Subclasses:None

class UMenuToolBar
extends UWindow.UWindowWindow



Function Summary
 void Created()
 void Paint(Canvas C, float X, float Y)



Source Code


00001	class UMenuToolBar extends UWindowWindow
00002		config;
00003	
00004	#exec TEXTURE IMPORT NAME=TempBG FILE=Textures\TempBG.pcx GROUP="Icons" MIPS=OFF
00005	
00006	function Created()
00007	{
00008		bAlwaysOnTop = True;
00009	}
00010	
00011	function Paint(Canvas C, float X, float Y)
00012	{
00013		//C.Style = ERenderStyle.STY_Translucent;
00014		Tile(C, Texture'TempBG');
00015		//C.Style = ERenderStyle.STY_Normal;
00016	}
00017	
00018	defaultproperties
00019	{
00020	}

End Source Code