Core.Object | +--UWindow.UWindowBase | +--UWindow.UWindowWindow | +--UBrowser.UBrowserBannerBar
UBrowserBannerAd
BannerAdWindow
void
BeforePaint(Canvas C, float X, float Y)
Created()
Paint(Canvas C, float X, float Y)
00001 //============================================================================= 00002 // UBrowserToolbar - the toolbar! 00003 //============================================================================= 00004 class UBrowserBannerBar extends UWindowWindow; 00005 00006 var UBrowserBannerAd BannerAdWindow; 00007 00008 function Paint(Canvas C, float X, float Y) 00009 { 00010 C.Style = GetPlayerOwner().ERenderStyle.STY_Modulated; 00011 Tile(C, Texture'Background'); 00012 C.Style = GetPlayerOwner().ERenderStyle.STY_Normal; 00013 } 00014 00015 00016 function Created() 00017 { 00018 Super.Created(); 00019 BannerAdWindow = UBrowserBannerAd(CreateWindow(class'UBrowserBannerAd', 0, 2, 256, 64)); 00020 } 00021 00022 00023 function BeforePaint(Canvas C, float X, float Y) 00024 { 00025 BannerAdWindow.WinLeft = (WinWidth - 256) / 2; 00026 } 00027 00028 defaultproperties 00029 { 00030 }