Function Summary |
int |
GetLastError()
// Returns most recent winsock error.
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void |
GetLocalIP(out IpAddr) |
string |
IpAddrToString(IpAddr Arg)
// Convert an IP address to a string.
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bool |
IsDataPending()
// Returns true if data is pending on the socket.
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bool |
ParseURL(string URL, out string, out int, out string, out string)
// Parses an Unreal URL into its component elements.
// Returns false if the URL was invalid.
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void |
Resolve(string Domain)
// Resolve a domain or dotted IP.
// Nonblocking operation.
// Triggers Resolved event if successful.
// Triggers ResolveFailed event if unsuccessful.
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bool |
StringToIpAddr(string Str, out IpAddr)
// Convert a string to an IP
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string |
Validate(string ValidationString, string GameName)
// Validate: Takes a challenge string and returns an encoded validation string.
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