Core.Object
|
+--Engine.Actor
|
+--Engine.Triggers
|
+--Engine.Trigger
|
+--Engine.ZoneTrigger
| Direct Known Subclasses:None |
| Function Summary | |
void |
Touch(Actor Other)// // Called when something touches the trigger. // |
void |
UnTouch(Actor Other)// // When something untouches the trigger. // |