Core.Object
|
+--Engine.Actor
|
+--Engine.Info
|
+--Engine.VoicePack
| Direct Known Subclasses:ChallengeVoicePack |
| Function Summary | |
void |
ClientInitialize(PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex)/* ClientInitialize() sets up playing the appropriate voice segment, and returns a string representation of the message */ |
void |
PlayerSpeech(int Type, int Index, int Callsign) |