Core.Object | +--Engine.Actor | +--Engine.Info | +--Engine.VoicePack
Direct Known Subclasses:ChallengeVoicePack |
Function Summary | |
void |
ClientInitialize(PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex) /* ClientInitialize() sets up playing the appropriate voice segment, and returns a string representation of the message */ |
void |
PlayerSpeech(int Type, int Index, int Callsign) |