Core.Object | +--Engine.Actor | +--Engine.Light | +--Engine.Spotlight
00001 //============================================================================= 00002 // A directional spotlight. 00003 //============================================================================= 00004 class Spotlight extends Light; 00005 00006 defaultproperties 00007 { 00008 bDirectional=True 00009 LightEffect=LE_Spotlight 00010 }