Engine
Class ScriptedTexture

source: e:\games\UnrealTournament\Engine\Classes\ScriptedTexture.uc
Core.Object
   |
   +--Engine.Bitmap
      |
      +--Engine.Texture
         |
         +--Engine.ScriptedTexture
Direct Known Subclasses:None

class ScriptedTexture
extends Engine.Texture

//============================================================================= // ScriptedTexture: A scriptable Unreal texture // This is a built-in Unreal class and it shouldn't be modified. //=============================================================================
Variables
 int Junk1
           C++ stuff
 int Junk2
           C++ stuff
 int Junk3
           C++ stuff
 float LocalTime
           C++ stuff
 Actor NotifyActor
 Texture SourceTexture


Function Summary
 void DrawColoredText(float X, float Y, string Text, Font Font, color FontColor)
 void DrawText(float X, float Y, string Text, Font Font)
 void DrawTile(float X, float Y, float XL, float YL, float U, float V, float UL, float VL, Texture Tex, bool bMasked)
 void ReplaceTexture(Texture Tex)
 void TextSize(string Text, out float, out float, Font Font)



Source Code


00001	//=============================================================================
00002	// ScriptedTexture: A scriptable Unreal texture
00003	// This is a built-in Unreal class and it shouldn't be modified.
00004	//=============================================================================
00005	class ScriptedTexture extends Texture 
00006		safereplace
00007		native
00008		noexport;
00009	
00010	// A SciptedTexture calls its Script's Render() method to draw to the texture at
00011	// runtime
00012	var Actor NotifyActor;
00013	var() Texture SourceTexture;
00014	
00015	var transient const int Junk1;	// C++ stuff
00016	var transient const int Junk2;	// C++ stuff
00017	var transient const int Junk3;	// C++ stuff
00018	var transient const float LocalTime;	// C++ stuff
00019	
00020	
00021	native(473) final function DrawTile( float X, float Y, float XL, float YL, float U, float V, float UL, float VL, Texture Tex, bool bMasked );
00022	native(472) final function DrawText( float X, float Y, string Text, Font Font );
00023	native(474) final function DrawColoredText( float X, float Y, string Text, Font Font, color FontColor );
00024	native(475) final function ReplaceTexture( Texture Tex );
00025	native(476) final function TextSize( string Text, out float XL, out float YL, Font Font );
00026	
00027	defaultproperties
00028	{
00029	}

End Source Code