Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Engine.ScaledSprite
00001 //============================================================================= 00002 // ScaledSprite. 00003 //============================================================================= 00004 class ScaledSprite extends Decoration; 00005 00006 defaultproperties 00007 { 00008 Texture=Texture'Engine.S_Pickup' 00009 }