Engine
Class BlockMonsters

source: e:\games\UnrealTournament\Engine\Classes\BlockMonsters.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Keypoint
         |
         +--Engine.BlockMonsters
Direct Known Subclasses:None

class BlockMonsters
extends Engine.Keypoint

//============================================================================= // BlockMonsters prevents monsters from passing, but allows players and projectiles to cross. //=============================================================================

Source Code


00001	//=============================================================================
00002	// BlockMonsters prevents monsters from passing, but allows players and projectiles to cross.
00003	//=============================================================================
00004	class BlockMonsters extends Keypoint;
00005	
00006	defaultproperties
00007	{
00008	     bCollideActors=True
00009	     bBlockActors=True
00010	}

End Source Code