Engine
Class BlockAll

source: e:\games\UnrealTournament\Engine\Classes\BlockAll.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Keypoint
         |
         +--Engine.BlockAll
Direct Known Subclasses:None

class BlockAll
extends Engine.Keypoint

//============================================================================= // Blocks all actors from passing. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Blocks all actors from passing.
00003	//=============================================================================
00004	class BlockAll extends Keypoint;
00005	
00006	defaultproperties
00007	{
00008	     bCollideActors=True
00009	     bBlockActors=True
00010	     bBlockPlayers=True
00011	}

End Source Code