Core.Object | +--Engine.Actor | +--Engine.Info | +--Engine.GameInfo | +--Botpack.TournamentGameInfo | +--Botpack.DeathMatchPlus | +--CortTest.MyGame
00001 class MyGame expands DeathMatchPlus; 00002 00003 event playerpawn Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass) 00004 { 00005 local PlayerPawn P; 00006 00007 SpawnClass = class'CortPlayer'; 00008 P = super.Login(Portal, Options, Error, SpawnClass); 00009 //P.HUDType = HUDType; 00010 //P.myHUD = spawn(P.HUDType, P); 00011 00012 return P; 00013 } 00014 00015 defaultproperties 00016 { 00017 //HUDType=Class'CortTest.CortHUD' 00018 GameName="MyGameNotYours" 00019 }