CortTest
Class MyGame

source: e:\games\UnrealTournament\CortTest\Classes\MyGame.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.GameInfo
            |
            +--Botpack.TournamentGameInfo
               |
               +--Botpack.DeathMatchPlus
                  |
                  +--CortTest.MyGame
Direct Known Subclasses:None

class MyGame
extends Botpack.DeathMatchPlus



Source Code


00001	class MyGame expands DeathMatchPlus;
00002	
00003	event playerpawn Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass)
00004	{
00005		local PlayerPawn P;
00006		
00007		SpawnClass = class'CortPlayer';
00008		P = super.Login(Portal, Options, Error, SpawnClass);
00009		//P.HUDType = HUDType;
00010		//P.myHUD = spawn(P.HUDType, P);
00011	
00012		return P;
00013	}
00014	
00015	defaultproperties
00016	{
00017	     //HUDType=Class'CortTest.CortHUD'
00018	     GameName="MyGameNotYours"
00019	}

End Source Code