Botpack
Class Wreck2

source: e:\games\UnrealTournament\Botpack\Classes\Wreck2.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.UT_Decoration
            |
            +--Botpack.Wreck2
Direct Known Subclasses:None

class Wreck2
extends Botpack.UT_Decoration

//============================================================================= // wreck2. //=============================================================================

Source Code


00001	//=============================================================================
00002	// wreck2.
00003	//=============================================================================
00004	class Wreck2 extends UT_Decoration;
00005	
00006	#exec MESH IMPORT MESH=wreck2M ANIVFILE=MODELS\wreck2_a.3D DATAFILE=MODELS\wreck2_d.3D LODSTYLE=12
00007	#exec MESH ORIGIN MESH=wreck2M X=0 Y=0 Z=0 PITCH=0
00008	#exec MESH SEQUENCE MESH=wreck2M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=wreck2M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=jwreck2 FILE=MODELS\wreck2.pcx GROUP=Skins 
00011	#exec MESHMAP SCALE MESHMAP=wreck2M X=0.3 Y=0.3 Z=0.6
00012	#exec MESHMAP SETTEXTURE MESHMAP=wreck2M NUM=1 TEXTURE=jwreck2
00013	
00014	defaultproperties
00015	{
00016	     DrawType=DT_Mesh
00017	     Mesh=LodMesh'Botpack.wreck2M'
00018	}

End Source Code