Botpack
Class Wreck1

source: e:\games\UnrealTournament\Botpack\Classes\Wreck1.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.UT_Decoration
            |
            +--Botpack.Wreck1
Direct Known Subclasses:None

class Wreck1
extends Botpack.UT_Decoration

//============================================================================= // wreck1. //=============================================================================

Source Code


00001	//=============================================================================
00002	// wreck1.
00003	//=============================================================================
00004	class Wreck1 extends UT_Decoration;
00005	
00006	#exec MESH IMPORT MESH=wreck1M ANIVFILE=MODELS\wreck1_a.3D DATAFILE=MODELS\wreck1_d.3D LODSTYLE=12
00007	#exec MESH ORIGIN MESH=wreck1M X=0 Y=0 Z=0 PITCH=0
00008	#exec MESH SEQUENCE MESH=wreck1M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=wreck1M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=jwreck1 FILE=MODELS\wreck1.pcx GROUP=Skins 
00011	#exec MESHMAP SCALE MESHMAP=wreck1M X=0.3 Y=0.3 Z=0.6
00012	#exec MESHMAP SETTEXTURE MESHMAP=wreck1M NUM=1 TEXTURE=jwreck1
00013	
00014	defaultproperties
00015	{
00016	     DrawType=DT_Mesh
00017	     Mesh=LodMesh'Botpack.wreck1M'
00018	}

End Source Code