Botpack
Class WallCrack

source: e:\games\UnrealTournament\Botpack\Classes\WallCrack.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decal
         |
         +--Botpack.Scorch
            |
            +--Botpack.WallCrack
Direct Known Subclasses:None

class WallCrack
extends Botpack.Scorch



Function Summary
 
simulated
BeginPlay()



Source Code


00001	class WallCrack expands Scorch;
00002	
00003	#exec TEXTURE IMPORT NAME=WallCrack1 FILE=TEXTURES\DECALS\Flak_crk1.PCX LODSET=2
00004	#exec TEXTURE IMPORT NAME=WallCrack2 FILE=TEXTURES\DECALS\Flak_crk2.PCX LODSET=2
00005	
00006	simulated function BeginPlay()
00007	{
00008		if ( FRand() < 0.5 )
00009			Texture = texture'Botpack.WallCrack1';
00010		else
00011			Texture = texture'Botpack.WallCrack2';
00012	}
00013	
00014	defaultproperties
00015	{
00016	     bImportant=False
00017	     MultiDecalLevel=0
00018	     Texture=Texture'Botpack.WallCrack1'
00019	     DrawScale=0.400000
00020	}

End Source Code