Botpack
Class UT_Thigh

source: e:\games\UnrealTournament\Botpack\Classes\UT_Thigh.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Engine.Carcass
            |
            +--Botpack.UTCreatureChunks
               |
               +--Botpack.UTPlayerChunks
                  |
                  +--Botpack.UT_Thigh
Direct Known Subclasses:None

class UT_Thigh
extends Botpack.UTPlayerChunks

//============================================================================= // UT_Thigh. //=============================================================================

Source Code


00001	//=============================================================================
00002	// UT_Thigh.
00003	//=============================================================================
00004	class UT_Thigh extends UTPlayerChunks;
00005	
00006	
00007	#exec MESH IMPORT MESH=ThighUTM ANIVFILE=MODELS\THigh_a.3D DATAFILE=MODELS\thigh_d.3D X=0 Y=0 Z=0
00008	#exec MESH ORIGIN MESH=ThighUTM X=70 Y=0 Z=-80 YAW=64 PITCH=64
00009	#exec MESH SEQUENCE MESH=ThighUTM SEQ=All    STARTFRAME=0   NUMFRAMES=1
00010	#exec MESH SEQUENCE MESH=ThighUTM SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00011	#exec TEXTURE IMPORT NAME=ThighT  FILE=MODELS\Thigh.PCX GROUP=Skins
00012	#exec MESHMAP SCALE MESHMAP=ThighUTM X=0.05 Y=0.05 Z=0.1
00013	#exec MESHMAP SETTEXTURE MESHMAP=ThighUTM NUM=1 TEXTURE=ThighT
00014	
00015	defaultproperties
00016	{
00017	     Mesh=LodMesh'Botpack.ThighUTM'
00018	     CollisionRadius=25.000000
00019	     CollisionHeight=6.000000
00020	}

End Source Code