Core.Object | +--Engine.Actor | +--Engine.Effects | +--Botpack.UT_RingExplosion | +--Botpack.UT_RingExplosion5
simulated
SpawnExtraEffects()
00001 //============================================================================= 00002 // ut_Ringexplosion5. 00003 //============================================================================= 00004 class UT_RingExplosion5 extends UT_RingExplosion; 00005 00006 simulated function SpawnExtraEffects() 00007 { 00008 Spawn(class'EnergyImpact'); 00009 bExtraEffectsSpawned = true; 00010 } 00011 00012 defaultproperties 00013 { 00014 bExtraEffectsSpawned=False 00015 }