Botpack
Class UT_RingExplosion3

source: e:\games\UnrealTournament\Botpack\Classes\UT_RingExplosion3.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--Botpack.UT_RingExplosion
            |
            +--Botpack.UT_RingExplosion3
Direct Known Subclasses:None

class UT_RingExplosion3
extends Botpack.UT_RingExplosion

//============================================================================= // RingExplosion3. //=============================================================================

Function Summary
 
simulated
PostBeginPlay()



Source Code


00001	//=============================================================================
00002	// RingExplosion3.
00003	//=============================================================================
00004	class UT_RingExplosion3 extends ut_RingExplosion;
00005	
00006	
00007	#exec TEXTURE IMPORT NAME=BlueRing FILE=MODELS\ring3.pcx GROUP=Effects
00008	
00009	
00010	simulated function PostBeginPlay()
00011	{
00012		if ( Level.NetMode != NM_DedicatedServer )
00013		{
00014			PlayAnim( 'Explo', 0.15, 0.0 );
00015			SpawnEffects();
00016		}	
00017		if ( Instigator != None )
00018			MakeNoise(0.5);
00019	}
00020	
00021	defaultproperties
00022	{
00023	     Skin=Texture'Botpack.Effects.BlueRing'
00024	     DrawScale=1.250000
00025	}

End Source Code