Botpack
Class UT_MaleTorso

source: e:\games\UnrealTournament\Botpack\Classes\UT_MaleTorso.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Engine.Carcass
            |
            +--Botpack.UTCreatureChunks
               |
               +--Botpack.UTPlayerChunks
                  |
                  +--Botpack.UT_MaleTorso
Direct Known Subclasses:None

class UT_MaleTorso
extends Botpack.UTPlayerChunks

//============================================================================= // ut_maletorso. //=============================================================================

Source Code


00001	//=============================================================================
00002	// ut_maletorso.
00003	//=============================================================================
00004	class UT_MaleTorso extends UTPlayerChunks;
00005	
00006	
00007	#exec MESH IMPORT MESH=maletorsom ANIVFILE=MODELS\maleTorso_a.3D DATAFILE=MODELS\maletorso_d.3D X=0 Y=0 Z=0
00008	#exec MESH ORIGIN MESH=maletorsom X=0 Y=0 Z=0 YAW=0 PITCH=0
00009	#exec MESH SEQUENCE MESH=maletorsom SEQ=All    STARTFRAME=0   NUMFRAMES=1
00010	#exec MESH SEQUENCE MESH=maletorsom SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00011	#exec TEXTURE IMPORT NAME=maletorsoT  FILE=MODELS\maletorso.PCX GROUP=Skins
00012	#exec MESHMAP SCALE MESHMAP=maletorsom X=0.08 Y=0.08 Z=0.16
00013	#exec MESHMAP SETTEXTURE MESHMAP=maletorsom NUM=1 TEXTURE=maletorsoT
00014	
00015	defaultproperties
00016	{
00017	     Mesh=LodMesh'Botpack.maletorsom'
00018	     CollisionRadius=25.000000
00019	     CollisionHeight=6.000000
00020	     Mass=50.000000
00021	}

End Source Code