Botpack
Class UT_HeadMale

source: e:\games\UnrealTournament\Botpack\Classes\UT_HeadMale.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Engine.Carcass
            |
            +--Botpack.UTCreatureChunks
               |
               +--Botpack.UTPlayerChunks
                  |
                  +--Botpack.UTHeads
                     |
                     +--Botpack.UT_HeadMale
Direct Known Subclasses:None

class UT_HeadMale
extends Botpack.UTHeads

//============================================================================= // ut_headmale. //=============================================================================

Source Code


00001	//=============================================================================
00002	// ut_headmale.
00003	//=============================================================================
00004	class UT_HeadMale extends UTHeads;
00005	
00006	#exec MESH IMPORT MESH=headmalem ANIVFILE=MODELS\headmale_a.3D DATAFILE=MODELS\headmale_d.3D X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=headmalem X=0 Y=0 Z=0 YAW=64 PITCH=64
00008	#exec MESH SEQUENCE MESH=headmalem SEQ=All    STARTFRAME=0   NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=headmalem SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=MMT1  FILE=MODELS\headmale.PCX GROUP=Skins
00011	#exec MESHMAP SCALE MESHMAP=headmalem X=0.07 Y=0.07 Z=0.14
00012	#exec MESHMAP SETTEXTURE MESHMAP=headmalem NUM=1 TEXTURE=MMT1
00013	
00014	defaultproperties
00015	{
00016	     Mesh=LodMesh'Botpack.headmalem'
00017	}

End Source Code