Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Engine.Carcass | +--Botpack.UTCreatureChunks | +--Botpack.UTPlayerChunks | +--Botpack.UTStomach
00001 //============================================================================= 00002 // UTStomach. 00003 //============================================================================= 00004 class UTStomach extends UTPlayerChunks; 00005 00006 defaultproperties 00007 { 00008 Mesh=LodMesh'UnrealShare.stomachM' 00009 CollisionRadius=7.000000 00010 CollisionHeight=3.000000 00011 }