Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Engine.Carcass | +--Botpack.UTCreatureChunks | +--Botpack.UTPlayerChunks | +--Botpack.UTLiver
00001 //============================================================================= 00002 // UTLiver. 00003 //============================================================================= 00004 class UTLiver extends UTPlayerChunks; 00005 00006 defaultproperties 00007 { 00008 Mesh=LodMesh'UnrealShare.LiverM' 00009 CollisionRadius=5.000000 00010 CollisionHeight=3.000000 00011 }