Botpack
Class U

source: e:\games\UnrealTournament\Botpack\Classes\U.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.U
Direct Known Subclasses:None

class U
extends Engine.Decoration

//============================================================================= // U. //=============================================================================

Source Code


00001	//=============================================================================
00002	// U.
00003	//=============================================================================
00004	class U extends Decoration;
00005	
00006	#exec MESH IMPORT MESH=U ANIVFILE=MODELS\U_a.3d DATAFILE=MODELS\U_d.3d X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=U X=0 Y=0 Z=0
00008	#exec MESH SEQUENCE MESH=U SEQ=All                      STARTFRAME=0 NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=U SEQ=sit                      STARTFRAME=0 NUMFRAMES=1
00010	#exec MESHMAP NEW   MESHMAP=U MESH=U
00011	#exec MESHMAP SCALE MESHMAP=U X=0.1 Y=0.1 Z=0.2
00012	
00013	defaultproperties
00014	{
00015	     bStatic=False
00016	     DrawType=DT_Mesh
00017	     Texture=Texture'Botpack.GoldSkin2'
00018	     Skin=Texture'Botpack.GoldSkin2'
00019	     Mesh=LodMesh'Botpack.U'
00020	     bMeshEnviroMap=True
00021	}

End Source Code