Botpack
Class Stukka

source: e:\games\UnrealTournament\Botpack\Classes\Stukka.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.Stukka
Direct Known Subclasses:None

class Stukka
extends Engine.Decoration

//============================================================================= // Stukka //=============================================================================
Variables
 bool bDiveBomber


Source Code


00001	//=============================================================================
00002	// Stukka
00003	//=============================================================================
00004	class Stukka expands Decoration;
00005	
00006	#exec MESH IMPORT MESH=stukkam ANIVFILE=MODELS\stukka_a.3D DATAFILE=MODELS\stukka_d.3D X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=stukkam X=0 Y=0 Z=0 YAW=0 PITCH=0 ROLL=-64
00008	#exec MESH SEQUENCE MESH=stukkam SEQ=All  STARTFRAME=0   NUMFRAMES=1
00009	#exec TEXTURE IMPORT NAME=Jstukka1 FILE=MODELS\stukka.PCX
00010	#exec MESHMAP SCALE MESHMAP=stukkam X=0.03 Y=0.03 Z=0.06 
00011	#exec MESHMAP SETTEXTURE MESHMAP=stukkam NUM=1 TEXTURE=Jstukka1
00012	
00013	var bool bDiveBomber;
00014	
00015	defaultproperties
00016	{
00017	     Mesh=LodMesh'Botpack.stukkam'
00018	     AmbientGlow=10
00019	     SoundRadius=9
00020	     SoundVolume=255
00021	     CollisionRadius=0.000000
00022	     CollisionHeight=0.000000
00023	}

End Source Code