Botpack
Class SpectatorCam

source: e:\games\UnrealTournament\Botpack\Classes\SpectatorCam.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Keypoint
         |
         +--Botpack.SpectatorCam
Direct Known Subclasses:QuakeCam

class SpectatorCam
extends Engine.Keypoint

//============================================================================= // SpectatorCam. //=============================================================================
Variables
 float FadeOutTime
           fade out time if used as EndCam
 bool bSkipView
           spectators skip this camera when flipping through cams


Source Code


00001	//=============================================================================
00002	// SpectatorCam.
00003	//=============================================================================
00004	class SpectatorCam extends KeyPoint;
00005	
00006	var() bool bSkipView; // spectators skip this camera when flipping through cams
00007	var() float FadeOutTime;	// fade out time if used as EndCam
00008	
00009	defaultproperties
00010	{
00011	     FadeOutTime=5.000000
00012	     bClientAnim=True
00013	     bDirectional=True
00014	     DrawType=DT_Mesh
00015	     Texture=Texture'Engine.S_Camera'
00016	     CollisionRadius=20.000000
00017	     CollisionHeight=40.000000
00018	}

End Source Code