Core.Object | +--Engine.Actor | +--Engine.Effects | +--Botpack.RocketTrail
00001 //============================================================================= 00002 // RocketTrail. 00003 //============================================================================= 00004 class RocketTrail extends Effects; 00005 00006 #exec TEXTURE IMPORT NAME=JRFlare FILE=MODELS\flare9.PCX 00007 00008 defaultproperties 00009 { 00010 bTrailerSameRotation=True 00011 Physics=PHYS_Trailer 00012 RemoteRole=ROLE_None 00013 DrawType=DT_Sprite 00014 Style=STY_Translucent 00015 Sprite=Texture'Botpack.JRFlare' 00016 Texture=Texture'Botpack.JRFlare' 00017 Skin=Texture'Botpack.JRFlare' 00018 DrawScale=0.500000 00019 bUnlit=True 00020 Mass=8.000000 00021 }