Botpack
Class PickupMessagePlus

source: e:\games\UnrealTournament\Botpack\Classes\PickupMessagePlus.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.LocalMessage
            |
            +--Botpack.LocalMessagePlus
               |
               +--Botpack.PickupMessagePlus
Direct Known Subclasses:PickupMessageHealthPlus

class PickupMessagePlus
extends Botpack.LocalMessagePlus

// // OptionalObject is an Inventory //

Function Summary
 float GetOffset(int Switch, float YL, float ClipY)
 string GetString(optional int, optional PlayerReplicationInfo, optional PlayerReplicationInfo, optional Object)



Source Code


00001	//
00002	// OptionalObject is an Inventory
00003	//
00004	class PickupMessagePlus expands LocalMessagePlus;
00005	
00006	
00007	static function float GetOffset(int Switch, float YL, float ClipY )
00008	{
00009		return ClipY - YL - (64.0/768)*ClipY;
00010	}
00011	
00012	static function string GetString(
00013		optional int Switch,
00014		optional PlayerReplicationInfo RelatedPRI_1, 
00015		optional PlayerReplicationInfo RelatedPRI_2,
00016		optional Object OptionalObject
00017		)
00018	{
00019		if (OptionalObject != None)
00020			return Class<Inventory>(OptionalObject).Default.PickupMessage;
00021	}
00022	
00023	defaultproperties
00024	{
00025	     FontSize=1
00026	     bIsSpecial=True
00027	     bIsUnique=True
00028	     bFadeMessage=True
00029	     YPos=64.000000
00030	     bCenter=True
00031	}

End Source Code