Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Botpack.StudMetal | +--Botpack.OctStud
00001 //============================================================================= 00002 // OctStud. 00003 //============================================================================= 00004 class OctStud extends StudMetal; 00005 00006 #exec MESH IMPORT MESH=OctStud ANIVFILE=MODELS\OctStud_a.3d DATAFILE=MODELS\OctStud_d.3d X=0 Y=0 Z=0 00007 #exec MESH ORIGIN MESH=OctStud X=0 Y=0 Z=0 00008 00009 #exec MESH SEQUENCE MESH=OctStud SEQ=All STARTFRAME=0 NUMFRAMES=1 00010 #exec MESH SEQUENCE MESH=OctStud SEQ=OctStudA STARTFRAME=0 NUMFRAMES=1 00011 00012 #exec MESHMAP NEW MESHMAP=OctStud MESH=OctStud 00013 #exec MESHMAP SCALE MESHMAP=OctStud X=0.05 Y=0.05 Z=0.1 00014 #exec MESHMAP SETTEXTURE MESHMAP=OctStud NUM=0 TEXTURE=StudMap 00015 00016 defaultproperties 00017 { 00018 Mesh=LodMesh'Botpack.OctStud' 00019 }