Core.Object | +--Engine.Actor | +--Engine.Effects | +--Botpack.UTSmokeTrail | +--Botpack.LightSmokeTrail
00001 //============================================================================= 00002 // LightSmokeTrail. 00003 //============================================================================= 00004 class LightSmokeTrail extends UTSmokeTrail; 00005 00006 defaultproperties 00007 { 00008 bRandomize=False 00009 MultiSkins(0)=None 00010 MultiSkins(2)=None 00011 MultiSkins(4)=None 00012 MultiSkins(5)=None 00013 }