Botpack
Class LightCone

source: e:\games\UnrealTournament\Botpack\Classes\LightCone.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.LightCone
Direct Known Subclasses:None

class LightCone
extends Engine.Decoration

//============================================================================= // Lightcone. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Lightcone.
00003	//=============================================================================
00004	class LightCone expands Decoration;
00005	
00006	
00007	#exec MESH IMPORT MESH=lightcone1 ANIVFILE=MODELS\lightcone_a.3D DATAFILE=MODELS\lightcone_d.3D X=0 Y=0 Z=0
00008	#exec MESH ORIGIN MESH=lightcone1 X=0 Y=0 Z=0 ROLL=-64 
00009	#exec MESH SEQUENCE MESH=lightcone1 SEQ=All    STARTFRAME=0  NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=Jlightcone11 FILE=MODELS\lightcone.PCX GROUP="Skins"
00011	#exec MESHMAP SCALE MESHMAP=lightcone1 X=0.05 Y=0.05 Z=0.1
00012	#exec MESHMAP SETTEXTURE MESHMAP=lightcone1 NUM=1 TEXTURE=Jlightcone11
00013	
00014	defaultproperties
00015	{
00016	     DrawType=DT_Mesh
00017	     Style=STY_Modulated
00018	     Mesh=LodMesh'Botpack.lightcone1'
00019	     ScaleGlow=0.300000
00020	     bUnlit=True
00021	}

End Source Code