Botpack
Class LadderDM

source: e:\games\UnrealTournament\Botpack\Classes\LadderDM.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Botpack.Ladder
            |
            +--Botpack.LadderDM
Direct Known Subclasses:LadderDMGOTY

class LadderDM
extends Botpack.Ladder

//============================================================================= // LadderDM //=============================================================================

Source Code


00001	//=============================================================================
00002	// LadderDM
00003	//=============================================================================
00004	class LadderDM extends Ladder;
00005	
00006	defaultproperties
00007	{
00008	     Matches=14
00009	     MapPrefix="DM-"
00010	     Maps(0)="Tutorial.unr"
00011	     Maps(1)="Oblivion.unr"
00012	     Maps(2)="Stalwart.unr"
00013	     Maps(3)="Fractal.unr"
00014	     Maps(4)="Turbine.unr"
00015	     Maps(5)="Codex.unr"
00016	     Maps(6)="Pressure.unr"
00017	     Maps(7)="Grinder.unr"
00018	     Maps(8)="Kgalleon.unr"
00019	     Maps(9)="Tempest.unr"
00020	     Maps(10)="Barricade.unr"
00021	     Maps(11)="Liandri.unr"
00022	     Maps(12)="Conveyor.unr"
00023	     Maps(13)="Peak.unr"
00024	     MapAuthors(0)="Cliff Bleszinski"
00025	     MapAuthors(1)="Juan Pancho Eekels"
00026	     MapAuthors(2)="Alan Willard 'Talsiman'"
00027	     MapAuthors(3)="Dave Ewing"
00028	     MapAuthors(4)="Cliff Bleszinski"
00029	     MapAuthors(5)="Cliff Bleszinski"
00030	     MapAuthors(6)="Pancho Eekels"
00031	     MapAuthors(7)="Myscha the Sleddog"
00032	     MapAuthors(8)="Juan Pancho Eekels"
00033	     MapAuthors(9)="Cliff Bleszinski"
00034	     MapAuthors(10)="Cliff Bleszinski"
00035	     MapAuthors(11)="Alan Willard 'Talisman'"
00036	     MapAuthors(12)="Shane Caudle"
00037	     MapAuthors(13)="Juan Pancho Eekels"
00038	     MapTitle(0)="DM Tutorial"
00039	     MapTitle(1)="Oblivion"
00040	     MapTitle(2)="Stalwart"
00041	     MapTitle(3)="Fractal"
00042	     MapTitle(4)="Turbine"
00043	     MapTitle(5)="Codex"
00044	     MapTitle(6)="Pressure"
00045	     MapTitle(7)="Grinder"
00046	     MapTitle(8)="Galleon"
00047	     MapTitle(9)="Tempest"
00048	     MapTitle(10)="Barricade"
00049	     MapTitle(11)="Liandri"
00050	     MapTitle(12)="Conveyor"
00051	     MapTitle(13)="Peak"
00052	     MapDescription(0)="Learn the basic rules of Deathmatch in this special training environment. Test your skills against an untrained enemy before entering the tournament proper."
00053	     MapDescription(1)="The ITV Oblivion is one of Liandri's armored transport ships. It transports new contestants via hyperspace jump from the Initiation Chambers to their first events on Earth. Little do most fighters know, however, that the ship itself is a battle arena."
00054	     MapDescription(2)="Jerl Liandri purchased this old mechanic's garage as a possible tax dump for his fledgling company, Liandri Mining. Now, Liandri Corp. has converted it into a battle arena. While not very complex, it still manages to claim more lives than the slums of the city in which it lies."
00055	     MapDescription(3)="LMC public polls have found that the majority of Tournament viewers enjoy fights in 'Real Life' locations. This converted plasma reactor is one such venue. Fighters should take care, as the plasma energy beams will become accessible through the 'Fractal Portal' if any of the yellow LED triggers on the floor are shot."
00056	     MapDescription(4)="A decaying water-treatment facility that has been purchased for use in the Tourney, the Turbine Facility offers an extremely tight and fast arena for combatants which ensures that there is no running, and no hiding, from certain death."
00057	     MapDescription(5)="The Codex of Wisdom was to be a fantastic resource for knowledge seeking beings all across the galaxy. It was to be the last place in known space where one could access rare books in their original printed form. However, when the construction crew accidentally tapped into a magma flow, the project was aborted and sold to Liandri at a bargain price for combat purposes."
00058	     MapDescription(6)="The booby trap is a time honored tradition and a favorite among Tournament viewers. Many Liandri mining facilities offer such 'interactive' hazards."
00059	     MapDescription(7)="A former Liandri smelting facility, this complex has proven to be one of the bloodiest arenas for tournament participants. Lovingly called the Heavy Metal Grinder, those who enter can expect nothing less than brutal seek and destroy action."
00060	     MapDescription(8)="The indigenous people of Koos World are waterborne and find there to be no more fitting an arena than this ancient transport galleon."
00061	     MapDescription(9)="The Tempest Facility was built specifically for the Tournament. It was designed strictly for arena combat, with multi-layered areas and tiny hiding spots. It is a personal training arena of Xan Kriegor and sits high above the sprawling Reconstructed New York City."
00062	     MapDescription(10)="A mysterious and ancient alien castle that hovers above an electrical storm, Orion's Barricade makes for a delightfully dangerous arena of battle."
00063	     MapDescription(11)="A textbook Liandri ore processing facility located at Earth's Mohorovicic discontinuity roughly below Mexico. Phased ion shields hold back the intense heat and pressure characteristic of deep lithosphere mining."
00064	     MapDescription(12)="This refinery makes for a particularly well balanced arena. A multilevel central chamber keeps fighters on their toes while the nearby smelting tub keeps them toasty."
00065	     MapDescription(13)="Originally built by the Nipi Monks in Nepal to escape moral degradation, this serene and beautiful place once called for meditation; until Liandri acquired it for perfect tournament conditions."
00066	     RankedGame(0)=1
00067	     RankedGame(1)=1
00068	     RankedGame(2)=2
00069	     RankedGame(3)=2
00070	     RankedGame(4)=2
00071	     RankedGame(5)=3
00072	     RankedGame(6)=3
00073	     RankedGame(7)=3
00074	     RankedGame(8)=3
00075	     RankedGame(9)=4
00076	     RankedGame(10)=4
00077	     RankedGame(11)=4
00078	     RankedGame(12)=5
00079	     RankedGame(13)=6
00080	     FragLimits(0)=3
00081	     FragLimits(1)=10
00082	     FragLimits(2)=10
00083	     FragLimits(3)=15
00084	     FragLimits(4)=15
00085	     FragLimits(5)=20
00086	     FragLimits(6)=20
00087	     FragLimits(7)=20
00088	     FragLimits(8)=25
00089	     FragLimits(9)=25
00090	     FragLimits(10)=25
00091	     FragLimits(11)=30
00092	     FragLimits(12)=30
00093	     FragLimits(13)=30
00094	     MatchInfo(0)="Botpack.RatedMatchDMTUT"
00095	     MatchInfo(1)="Botpack.RatedMatchDM1"
00096	     MatchInfo(2)="Botpack.RatedMatchDM2"
00097	     MatchInfo(3)="Botpack.RatedMatchDM4"
00098	     MatchInfo(4)="Botpack.RatedMatchDM3"
00099	     MatchInfo(5)="Botpack.RatedMatchDM5"
00100	     MatchInfo(6)="Botpack.RatedMatchDM6"
00101	     MatchInfo(7)="Botpack.RatedMatchDM7"
00102	     MatchInfo(8)="Botpack.RatedMatchDM11"
00103	     MatchInfo(9)="Botpack.RatedMatchDM8"
00104	     MatchInfo(10)="Botpack.RatedMatchDM9"
00105	     MatchInfo(11)="Botpack.RatedMatchDM10"
00106	     MatchInfo(12)="Botpack.RatedMatchDM12"
00107	     MatchInfo(13)="Botpack.RatedMatchDM13"
00108	}

End Source Code