Core.Object | +--Engine.Actor | +--Engine.Info | +--Botpack.Ladder | +--Botpack.LadderDM
00001 //============================================================================= 00002 // LadderDM 00003 //============================================================================= 00004 class LadderDM extends Ladder; 00005 00006 defaultproperties 00007 { 00008 Matches=14 00009 MapPrefix="DM-" 00010 Maps(0)="Tutorial.unr" 00011 Maps(1)="Oblivion.unr" 00012 Maps(2)="Stalwart.unr" 00013 Maps(3)="Fractal.unr" 00014 Maps(4)="Turbine.unr" 00015 Maps(5)="Codex.unr" 00016 Maps(6)="Pressure.unr" 00017 Maps(7)="Grinder.unr" 00018 Maps(8)="Kgalleon.unr" 00019 Maps(9)="Tempest.unr" 00020 Maps(10)="Barricade.unr" 00021 Maps(11)="Liandri.unr" 00022 Maps(12)="Conveyor.unr" 00023 Maps(13)="Peak.unr" 00024 MapAuthors(0)="Cliff Bleszinski" 00025 MapAuthors(1)="Juan Pancho Eekels" 00026 MapAuthors(2)="Alan Willard 'Talsiman'" 00027 MapAuthors(3)="Dave Ewing" 00028 MapAuthors(4)="Cliff Bleszinski" 00029 MapAuthors(5)="Cliff Bleszinski" 00030 MapAuthors(6)="Pancho Eekels" 00031 MapAuthors(7)="Myscha the Sleddog" 00032 MapAuthors(8)="Juan Pancho Eekels" 00033 MapAuthors(9)="Cliff Bleszinski" 00034 MapAuthors(10)="Cliff Bleszinski" 00035 MapAuthors(11)="Alan Willard 'Talisman'" 00036 MapAuthors(12)="Shane Caudle" 00037 MapAuthors(13)="Juan Pancho Eekels" 00038 MapTitle(0)="DM Tutorial" 00039 MapTitle(1)="Oblivion" 00040 MapTitle(2)="Stalwart" 00041 MapTitle(3)="Fractal" 00042 MapTitle(4)="Turbine" 00043 MapTitle(5)="Codex" 00044 MapTitle(6)="Pressure" 00045 MapTitle(7)="Grinder" 00046 MapTitle(8)="Galleon" 00047 MapTitle(9)="Tempest" 00048 MapTitle(10)="Barricade" 00049 MapTitle(11)="Liandri" 00050 MapTitle(12)="Conveyor" 00051 MapTitle(13)="Peak" 00052 MapDescription(0)="Learn the basic rules of Deathmatch in this special training environment. Test your skills against an untrained enemy before entering the tournament proper." 00053 MapDescription(1)="The ITV Oblivion is one of Liandri's armored transport ships. It transports new contestants via hyperspace jump from the Initiation Chambers to their first events on Earth. Little do most fighters know, however, that the ship itself is a battle arena." 00054 MapDescription(2)="Jerl Liandri purchased this old mechanic's garage as a possible tax dump for his fledgling company, Liandri Mining. Now, Liandri Corp. has converted it into a battle arena. While not very complex, it still manages to claim more lives than the slums of the city in which it lies." 00055 MapDescription(3)="LMC public polls have found that the majority of Tournament viewers enjoy fights in 'Real Life' locations. This converted plasma reactor is one such venue. Fighters should take care, as the plasma energy beams will become accessible through the 'Fractal Portal' if any of the yellow LED triggers on the floor are shot." 00056 MapDescription(4)="A decaying water-treatment facility that has been purchased for use in the Tourney, the Turbine Facility offers an extremely tight and fast arena for combatants which ensures that there is no running, and no hiding, from certain death." 00057 MapDescription(5)="The Codex of Wisdom was to be a fantastic resource for knowledge seeking beings all across the galaxy. It was to be the last place in known space where one could access rare books in their original printed form. However, when the construction crew accidentally tapped into a magma flow, the project was aborted and sold to Liandri at a bargain price for combat purposes." 00058 MapDescription(6)="The booby trap is a time honored tradition and a favorite among Tournament viewers. Many Liandri mining facilities offer such 'interactive' hazards." 00059 MapDescription(7)="A former Liandri smelting facility, this complex has proven to be one of the bloodiest arenas for tournament participants. Lovingly called the Heavy Metal Grinder, those who enter can expect nothing less than brutal seek and destroy action." 00060 MapDescription(8)="The indigenous people of Koos World are waterborne and find there to be no more fitting an arena than this ancient transport galleon." 00061 MapDescription(9)="The Tempest Facility was built specifically for the Tournament. It was designed strictly for arena combat, with multi-layered areas and tiny hiding spots. It is a personal training arena of Xan Kriegor and sits high above the sprawling Reconstructed New York City." 00062 MapDescription(10)="A mysterious and ancient alien castle that hovers above an electrical storm, Orion's Barricade makes for a delightfully dangerous arena of battle." 00063 MapDescription(11)="A textbook Liandri ore processing facility located at Earth's Mohorovicic discontinuity roughly below Mexico. Phased ion shields hold back the intense heat and pressure characteristic of deep lithosphere mining." 00064 MapDescription(12)="This refinery makes for a particularly well balanced arena. A multilevel central chamber keeps fighters on their toes while the nearby smelting tub keeps them toasty." 00065 MapDescription(13)="Originally built by the Nipi Monks in Nepal to escape moral degradation, this serene and beautiful place once called for meditation; until Liandri acquired it for perfect tournament conditions." 00066 RankedGame(0)=1 00067 RankedGame(1)=1 00068 RankedGame(2)=2 00069 RankedGame(3)=2 00070 RankedGame(4)=2 00071 RankedGame(5)=3 00072 RankedGame(6)=3 00073 RankedGame(7)=3 00074 RankedGame(8)=3 00075 RankedGame(9)=4 00076 RankedGame(10)=4 00077 RankedGame(11)=4 00078 RankedGame(12)=5 00079 RankedGame(13)=6 00080 FragLimits(0)=3 00081 FragLimits(1)=10 00082 FragLimits(2)=10 00083 FragLimits(3)=15 00084 FragLimits(4)=15 00085 FragLimits(5)=20 00086 FragLimits(6)=20 00087 FragLimits(7)=20 00088 FragLimits(8)=25 00089 FragLimits(9)=25 00090 FragLimits(10)=25 00091 FragLimits(11)=30 00092 FragLimits(12)=30 00093 FragLimits(13)=30 00094 MatchInfo(0)="Botpack.RatedMatchDMTUT" 00095 MatchInfo(1)="Botpack.RatedMatchDM1" 00096 MatchInfo(2)="Botpack.RatedMatchDM2" 00097 MatchInfo(3)="Botpack.RatedMatchDM4" 00098 MatchInfo(4)="Botpack.RatedMatchDM3" 00099 MatchInfo(5)="Botpack.RatedMatchDM5" 00100 MatchInfo(6)="Botpack.RatedMatchDM6" 00101 MatchInfo(7)="Botpack.RatedMatchDM7" 00102 MatchInfo(8)="Botpack.RatedMatchDM11" 00103 MatchInfo(9)="Botpack.RatedMatchDM8" 00104 MatchInfo(10)="Botpack.RatedMatchDM9" 00105 MatchInfo(11)="Botpack.RatedMatchDM10" 00106 MatchInfo(12)="Botpack.RatedMatchDM12" 00107 MatchInfo(13)="Botpack.RatedMatchDM13" 00108 }