Botpack
Class ImpactHole

source: e:\games\UnrealTournament\Botpack\Classes\ImpactHole.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decal
         |
         +--Botpack.Scorch
            |
            +--Botpack.ImpactHole
Direct Known Subclasses:None

class ImpactHole
extends Botpack.Scorch

//============================================================================= // pock. //=============================================================================

Source Code


00001	//=============================================================================
00002	// pock.
00003	//=============================================================================
00004	class ImpactHole expands Scorch;
00005	
00006	#exec TEXTURE IMPORT NAME=impactcrack FILE=TEXTURES\DECALS\ImpactMark.PCX LODSET=2
00007	
00008	defaultproperties
00009	{
00010	     MultiDecalLevel=2
00011	     Texture=Texture'Botpack.impactcrack'
00012	     DrawScale=0.400000
00013	}

End Source Code