Core.Object | +--Engine.Actor | +--Engine.Keypoint | +--Botpack.HoldSpot
Pawn
Holder
00001 class HoldSpot extends Keypoint; 00002 00003 var Pawn Holder; 00004 00005 defaultproperties 00006 { 00007 bStatic=False 00008 bHidden=False 00009 DrawType=DT_Mesh 00010 DrawScale=0.500000 00011 AmbientGlow=40 00012 }