Core.Object | +--Engine.Actor | +--Engine.Info | +--Engine.LocalMessage | +--Botpack.LocalMessagePlus | +--Botpack.DeathMessagePlus | +--Botpack.EradicatedDeathMessage
string
EradicatedMessage
GetString(optional int, optional PlayerReplicationInfo, optional PlayerReplicationInfo, optional Object)
00001 class EradicatedDeathMessage expands DeathMessagePlus; 00002 00003 var localized string EradicatedMessage; 00004 00005 static function string GetString( 00006 optional int Switch, 00007 optional PlayerReplicationInfo RelatedPRI_1, 00008 optional PlayerReplicationInfo RelatedPRI_2, 00009 optional Object OptionalObject 00010 ) 00011 { 00012 if (RelatedPRI_1 == None) 00013 return ""; 00014 if (RelatedPRI_1.PlayerName == "") 00015 return ""; 00016 if (RelatedPRI_2 == None) 00017 return ""; 00018 if (RelatedPRI_2.PlayerName == "") 00019 return ""; 00020 return RelatedPRI_2.PlayerName@Default.EradicatedMessage@RelatedPRI_1.PlayerName$"!!"; 00021 } 00022 00023 defaultproperties 00024 { 00025 EradicatedMessage="was eradicated by the unholy power of" 00026 }