Botpack
Class DiscStud

source: e:\games\UnrealTournament\Botpack\Classes\DiscStud.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.StudMetal
            |
            +--Botpack.DiscStud
Direct Known Subclasses:None

class DiscStud
extends Botpack.StudMetal

//============================================================================= // DiscStud. //=============================================================================

Source Code


00001	//=============================================================================
00002	// DiscStud.
00003	//=============================================================================
00004	class DiscStud extends StudMetal;
00005	
00006	#exec MESH IMPORT MESH=DiscStud ANIVFILE=MODELS\DiscStud_a.3d DATAFILE=MODELS\DiscStud_d.3d X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=DiscStud X=0 Y=0 Z=0
00008	
00009	#exec MESH SEQUENCE MESH=DiscStud SEQ=All      STARTFRAME=0 NUMFRAMES=1
00010	#exec MESH SEQUENCE MESH=DiscStud SEQ=DiscStud STARTFRAME=0 NUMFRAMES=1
00011	
00012	#exec MESHMAP NEW   MESHMAP=DiscStud MESH=DiscStud
00013	#exec MESHMAP SCALE MESHMAP=DiscStud X=0.05 Y=0.05 Z=0.1
00014	#exec MESHMAP SETTEXTURE MESHMAP=DiscStud NUM=0 TEXTURE=StudMap
00015	
00016	defaultproperties
00017	{
00018	     Mesh=LodMesh'Botpack.DiscStud'
00019	}

End Source Code