Botpack
Class Challenge

source: e:\games\UnrealTournament\Botpack\Classes\Challenge.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.UT_Decoration
            |
            +--Botpack.Trophy
               |
               +--Botpack.Challenge
Direct Known Subclasses:None

class Challenge
extends Botpack.Trophy

//============================================================================= // challenge. //=============================================================================

Source Code


00001	//=============================================================================
00002	// challenge.
00003	//=============================================================================
00004	class Challenge extends Trophy;
00005	
00006	#exec MESH IMPORT MESH=challengeM ANIVFILE=MODELS\challenge_a.3D DATAFILE=MODELS\challenge_d.3D X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=challengeM X=0 Y=0 Z=0 PITCH=0
00008	#exec MESH SEQUENCE MESH=challengeM SEQ=All    STARTFRAME=0   NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=challengeM SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=jchallenge FILE=MODELS\challenge.pcx GROUP=Skins 
00011	#exec MESHMAP SCALE MESHMAP=challengeM X=0.3 Y=0.3 Z=0.6
00012	#exec MESHMAP SETTEXTURE MESHMAP=challengeM NUM=1 TEXTURE=jchallenge
00013	
00014	defaultproperties
00015	{
00016	     DrawType=DT_Mesh
00017	     Mesh=LodMesh'Botpack.challengeM'
00018	     DrawScale=0.200000
00019	}

End Source Code