Botpack
Class Car02

source: e:\games\UnrealTournament\Botpack\Classes\Car02.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.Car02
Direct Known Subclasses:None

class Car02
extends Engine.Decoration

//============================================================================= // car02. //=============================================================================

Source Code


00001	//=============================================================================
00002	// car02.
00003	//=============================================================================
00004	class Car02 extends Decoration;
00005	
00006	
00007	#exec MESH IMPORT MESH=car02M ANIVFILE=MODELS\car02_a.3D DATAFILE=MODELS\car02_d.3D X=0 Y=0 Z=0
00008	#exec MESH LODPARAMS MESH=car02M  ZDISP=550
00009	#exec MESH ORIGIN MESH=car02M X=0 Y=0 Z=0 PITCH=0 ROLL=-64
00010	#exec MESH SEQUENCE MESH=car02M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00011	#exec MESH SEQUENCE MESH=car02M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00012	#exec TEXTURE IMPORT NAME=Jcar2 FILE=MODELS\car02.pcx GROUP=Skins  LODSET=2
00013	#exec MESHMAP SCALE MESHMAP=car02M X=0.3 Y=0.3 Z=0.6
00014	#exec MESHMAP SETTEXTURE MESHMAP=car02M NUM=1 TEXTURE=Jcar2
00015	
00016	defaultproperties
00017	{
00018	     DrawType=DT_Mesh
00019	     Mesh=LodMesh'Botpack.car02M'
00020	}

End Source Code