Botpack
Class Car01

source: e:\games\UnrealTournament\Botpack\Classes\Car01.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.Car01
Direct Known Subclasses:None

class Car01
extends Engine.Decoration

//============================================================================= // car01. //=============================================================================

Source Code


00001	//=============================================================================
00002	// car01.
00003	//=============================================================================
00004	class Car01 extends Decoration;
00005	
00006	
00007	#exec MESH IMPORT MESH=car01M ANIVFILE=MODELS\car01_a.3D DATAFILE=MODELS\car01_d.3D X=0 Y=0 Z=0
00008	#exec MESH LODPARAMS MESH=car01M  ZDISP=550
00009	#exec MESH ORIGIN MESH=car01M X=0 Y=0 Z=0 PITCH=0
00010	#exec MESH SEQUENCE MESH=car01M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00011	#exec MESH SEQUENCE MESH=car01M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00012	#exec TEXTURE IMPORT NAME=Jcar1 FILE=MODELS\car01.pcx GROUP=Skins   LODSET=2
00013	#exec MESHMAP SCALE MESHMAP=car01M X=0.3 Y=0.3 Z=0.6
00014	#exec MESHMAP SETTEXTURE MESHMAP=car01M NUM=1 TEXTURE=Jcar1
00015	
00016	defaultproperties
00017	{
00018	     DrawType=DT_Mesh
00019	     Mesh=LodMesh'Botpack.car01M'
00020	}

End Source Code