Botpack
Class CannonMuzzle

source: e:\games\UnrealTournament\Botpack\Classes\CannonMuzzle.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--Botpack.CannonMuzzle
Direct Known Subclasses:None

class CannonMuzzle
extends Engine.Effects



Function Summary
 void PostBeginPlay()



Source Code


00001	class CannonMuzzle extends Effects;
00002	
00003	function PostBeginPlay()
00004	{
00005			Super.PostBeginPlay();
00006			LoopAnim('Shoot');
00007	}
00008	
00009	defaultproperties
00010	{
00011	     bHidden=True
00012	     bNetTemporary=False
00013	     DrawType=DT_Mesh
00014	     Style=STY_Translucent
00015	     Texture=Texture'Botpack.Skins.Muzzy'
00016	     Mesh=LodMesh'Botpack.MuzzFlash3'
00017	     DrawScale=0.250000
00018	     bUnlit=True
00019	     bParticles=True
00020	}

End Source Code