Botpack
Class Bin2

source: e:\games\UnrealTournament\Botpack\Classes\Bin2.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.UT_Decoration
            |
            +--Botpack.Bin2
Direct Known Subclasses:None

class Bin2
extends Botpack.UT_Decoration

//============================================================================= // bin2. //=============================================================================

Source Code


00001	//=============================================================================
00002	// bin2.
00003	//=============================================================================
00004	class Bin2 extends ut_Decoration;
00005	
00006	#exec MESH IMPORT MESH=bin2M ANIVFILE=MODELS\bin2_a.3D DATAFILE=MODELS\bin2_d.3D X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=bin2M X=0 Y=0 Z=0 PITCH=0
00008	#exec MESH SEQUENCE MESH=bin2M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=bin2M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=jbin2 FILE=MODELS\bin2.pcx GROUP=Skins   LODSET=2
00011	#exec MESHMAP SCALE MESHMAP=bin2M X=0.3 Y=0.3 Z=0.6
00012	#exec MESHMAP SETTEXTURE MESHMAP=bin2M NUM=1 TEXTURE=jbin2
00013	
00014	defaultproperties
00015	{
00016	     DrawType=DT_Mesh
00017	     Mesh=LodMesh'Botpack.bin2M'
00018	     DrawScale=0.250000
00019	     CollisionHeight=30.000000
00020	     bCollideActors=True
00021	     bBlockActors=True
00022	     bBlockPlayers=True
00023	}

End Source Code