Botpack
Class AssaultTrophy

source: e:\games\UnrealTournament\Botpack\Classes\AssaultTrophy.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Botpack.UT_Decoration
            |
            +--Botpack.Trophy
               |
               +--Botpack.AssaultTrophy
Direct Known Subclasses:None

class AssaultTrophy
extends Botpack.Trophy

//============================================================================= // assaulttrophy. //=============================================================================

Source Code


00001	//=============================================================================
00002	// assaulttrophy.
00003	//=============================================================================
00004	class AssaultTrophy extends Trophy;
00005	
00006	#exec MESH IMPORT MESH=assaulttrophyM ANIVFILE=MODELS\assaulttrophy_a.3D DATAFILE=MODELS\assaulttrophy_d.3D X=0 Y=0 Z=0
00007	#exec MESH LODPARAMS MESH=assaulttrophyM STRENGTH=0.5
00008	#exec MESH ORIGIN MESH=assaulttrophyM X=0 Y=0 Z=0 PITCH=0
00009	#exec MESH SEQUENCE MESH=assaulttrophyM SEQ=All    STARTFRAME=0   NUMFRAMES=1
00010	#exec MESH SEQUENCE MESH=assaulttrophyM SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00011	#exec TEXTURE IMPORT NAME=jassaulttrophy FILE=MODELS\assaulttrophy.pcx GROUP=Skins LODSET=2
00012	#exec MESHMAP SCALE MESHMAP=assaulttrophyM X=0.3 Y=0.3 Z=0.6
00013	#exec MESHMAP SETTEXTURE MESHMAP=assaulttrophyM NUM=1 TEXTURE=jassaulttrophy
00014	
00015	defaultproperties
00016	{
00017	     DrawType=DT_Mesh
00018	     Mesh=LodMesh'Botpack.assaulttrophyM'
00019	     DrawScale=0.200000
00020	}

End Source Code