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void | _rotate_to (FLOATNAME(LMatrix3)&mat, const FLOATNAME(LVector3)&a, const FLOATNAME(LVector3)&b) |
void | rotate_to (FLOATNAME(LMatrix3)&mat, const FLOATNAME(LVector3)&a, const FLOATNAME(LVector3)&b) |
void | rotate_to (FLOATNAME(LMatrix4)&mat, const FLOATNAME(LVector3)&a, const FLOATNAME(LVector3)&b) |
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Definition at line 26 of file rotate_to_src.cxx. References a, b, FLOATNAME, FLOATTYPE, length(), t, x, y, and z. Referenced by rotate_to(). |
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Definition at line 82 of file rotate_to_src.cxx. References _rotate_to(), a, b, and FLOATNAME. |
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Definition at line 77 of file rotate_to_src.cxx. References _rotate_to(), a, and b. |