#include "graphicsWindow.h"
#include "graphicsChannel.h"
#include "graphicsLayer.h"
#include "displayRegion.h"
#include "camera.h"
#include "perspectiveLens.h"
#include "namedNode.h"
#include "renderRelation.h"
#include "transformTransition.h"
#include "loader.h"
#include "clockObject.h"
#include "wglGraphicsPipe.h"
#include "wdxGraphicsPipe.h"
#include "wcrGraphicsPipe.h"
Go to the source code of this file.
Functions | |
void | get_models (Node *root, int argc, char *argv[]) |
int | main (int argc, char *argv[]) |
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Definition at line 46 of file open_window.cxx. References loader, NULL, and root. Referenced by main(). |
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Definition at line 64 of file open_window.cxx. References ClockObject::get_frame_time(), ClockObject::get_global_clock(), get_models(), PT, render, and ClockObject::tick(). |