#include <textureAttrib.h>
Inheritance diagram for TextureAttrib:
Public Member Functions | |
virtual void | issue (GraphicsStateGuardianBase *gsg) const |
virtual void | output (ostream &out) const |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
virtual int | complete_pointers (TypedWritable **plist, BamReader *manager) |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
Static Public Member Functions | |
void | register_with_read_factory () |
TypeHandle | get_class_type () |
void | init_type () |
Protected Member Functions | |
virtual int | compare_to_impl (const RenderAttrib *other) const |
virtual RenderAttrib * | make_default_impl () const |
void | fillin (DatagramIterator &scan, BamReader *manager) |
Static Protected Member Functions | |
TypedWritable * | make_from_bam (const FactoryParams ¶ms) |
Private Member Functions | |
INLINE | TextureAttrib () |
INLINE bool | is_off () const |
INLINE Texture * | get_texture () const |
PT (Texture) _texture | |
Static Private Member Functions | |
CPT (RenderAttrib) make_off() | |
Private Attributes | |
PUBLISHED | __pad0__: static CPT(RenderAttrib) make(Texture *tex) |
Static Private Attributes | |
TypeHandle | _type_handle |
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Reimplemented from RenderAttrib. Definition at line 98 of file textureAttrib.cxx. References DCAST_INTO_R. |
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Reimplemented from TypedWritable. Definition at line 159 of file textureAttrib.cxx. References TypedWritable::complete_pointers(), DCAST, NULL, and texture. |
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Reimplemented from RenderAttrib. |
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Reimplemented from RenderAttrib. Definition at line 198 of file textureAttrib.cxx. References RenderAttrib::fillin(), and BamReader::read_pointer(). Referenced by make_from_bam(). |
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Reimplemented from RenderAttrib. Definition at line 76 of file textureAttrib.h. References RenderAttrib::get_class_type(), and RenderAttrib::init_type(). |
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Reimplemented from RenderAttrib. Definition at line 65 of file textureAttrib.h. Referenced by NodePath::clear_texture(), SceneGraphAnalyzer::collect_statistics(), NodePath::get_texture(), NodePath::has_texture(), NodePath::r_find_all_textures(), NodePath::r_find_texture(), NodePath::r_prepare_scene(), and register_with_read_factory(). |
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Reimplemented from RenderAttrib. Definition at line 73 of file textureAttrib.h. References RenderAttrib::get_class_type(). Referenced by output(). |
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Reimplemented from RenderAttrib. Definition at line 68 of file textureAttrib.h. References RenderAttrib::get_class_type(), RenderAttrib::init_type(), and register_type(). Referenced by init_libpgraph(). |
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Reimplemented from RenderAttrib. Definition at line 63 of file textureAttrib.cxx. References GraphicsStateGuardianBase::issue_texture(). |
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Implements RenderAttrib. Definition at line 123 of file textureAttrib.cxx. |
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Definition at line 179 of file textureAttrib.cxx. References fillin(), params, and parse_params(). Referenced by register_with_read_factory(). |
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Definition at line 73 of file textureAttrib.cxx. References TypeHandle::get_name(), get_type(), and is_off(). |
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Definition at line 134 of file textureAttrib.cxx. References get_class_type(), BamReader::get_factory(), make_from_bam(), and Factory< TypedWritable >::register_factory(). Referenced by init_libpgraph(). |
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Reimplemented from RenderAttrib. Definition at line 145 of file textureAttrib.cxx. References RenderAttrib::write_datagram(), and BamWriter::write_pointer(). |
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Reimplemented from RenderAttrib. Definition at line 38 of file textureAttrib.h. |
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Reimplemented from RenderAttrib. Definition at line 26 of file textureAttrib.cxx. |