#include <glTextureContext.h>
Inheritance diagram for GLTextureContext:
Public Member Functions | |
INLINE | GLTextureContext (Texture *tex) |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Public Attributes | |
GLuint | _index |
GLfloat | _priority |
Static Private Attributes | |
TypeHandle | _type_handle |
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Reimplemented from TextureContext. Definition at line 60 of file glTextureContext.h. References TextureContext::get_class_type(), and TextureContext::init_type(). |
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Reimplemented from TextureContext. Definition at line 49 of file glTextureContext.h. |
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Reimplemented from TextureContext. Definition at line 57 of file glTextureContext.h. References TextureContext::get_class_type(). |
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Reimplemented from TextureContext. Definition at line 52 of file glTextureContext.h. References TextureContext::get_class_type(), TextureContext::init_type(), and register_type(). Referenced by init_libglgsg(). |
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Definition at line 43 of file glTextureContext.h. Referenced by GLGraphicsStateGuardian::bind_texture(), GLGraphicsStateGuardian::prepare_texture(), and GLGraphicsStateGuardian::release_texture(). |
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Definition at line 46 of file glTextureContext.h. Referenced by GLGraphicsStateGuardian::prepare_texture(). |
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Reimplemented from TextureContext. Definition at line 21 of file glTextureContext.cxx. |