#include "mayaToEggConverter.h"#include "mayaShader.h"#include "maya_funcs.h"#include "config_mayaegg.h"#include "eggData.h"#include "eggGroup.h"#include "eggTable.h"#include "eggVertex.h"#include "eggVertexPool.h"#include "eggNurbsSurface.h"#include "eggNurbsCurve.h"#include "eggPolygon.h"#include "eggPrimitive.h"#include "eggTexture.h"#include "eggTextureCollection.h"#include "eggXfmSAnim.h"#include "string_utils.h"#include "dcast.h"#include "pre_maya_include.h"#include <maya/MArgList.h>#include <maya/MColor.h>#include <maya/MDagPath.h>#include <maya/MFnCamera.h>#include <maya/MFnDagNode.h>#include <maya/MFnTransform.h>#include <maya/MFnLight.h>#include <maya/MFnNurbsSurface.h>#include <maya/MFnNurbsCurve.h>#include <maya/MFnMesh.h>#include <maya/MFnMeshData.h>#include <maya/MItMeshPolygon.h>#include <maya/MFnPlugin.h>#include <maya/MItDag.h>#include <maya/MLibrary.h>#include <maya/MMatrix.h>#include <maya/MObject.h>#include <maya/MPoint.h>#include <maya/MPointArray.h>#include <maya/MDoubleArray.h>#include <maya/MIntArray.h>#include <maya/MPxCommand.h>#include <maya/MStatus.h>#include <maya/MString.h>#include <maya/MTransformationMatrix.h>#include <maya/MVector.h>#include <maya/MTesselationParams.h>#include <maya/MAnimControl.h>#include <maya/MGlobal.h>#include <maya/MAnimUtil.h>#include <maya/MFnSkinCluster.h>#include <maya/MFnSingleIndexedComponent.h>#include <maya/MItDependencyGraph.h>#include <maya/MDagPathArray.h>#include <maya/MSelectionList.h>#include "post_maya_include.h"Go to the source code of this file.
Definition in file mayaToEggConverter.cxx.
1.3