#include <pandabase.h>
#include "eggNode.h"
#include "eggAttributes.h"
#include "eggVertex.h"
#include "eggTexture.h"
#include "eggMaterial.h"
#include "eggRenderMode.h"
#include "pt_EggTexture.h"
#include "pt_EggMaterial.h"
#include "vector_PT_EggVertex.h"
#include <pointerTo.h>
#include "pvector.h"
#include "eggPrimitive.I"
Go to the source code of this file.
Compounds | |
class | EggPrimitive |
A base class for any of a number of kinds of geometry primitives: polygons, point lights, nurbs patches, parametrics curves, etc. More... |
Definition in file eggPrimitive.h.