#include <pandabase.h>#include "eggNode.h"#include "eggAttributes.h"#include "eggVertex.h"#include "eggTexture.h"#include "eggMaterial.h"#include "eggRenderMode.h"#include "pt_EggTexture.h"#include "pt_EggMaterial.h"#include "vector_PT_EggVertex.h"#include <pointerTo.h>#include "pvector.h"#include "eggPrimitive.I"Go to the source code of this file.
Compounds | |
| class | EggPrimitive |
| A base class for any of a number of kinds of geometry primitives: polygons, point lights, nurbs patches, parametrics curves, etc. More... | |
Definition in file eggPrimitive.h.
1.3