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panda/src/egg/eggTexture.h File Reference

#include <pandabase.h>
#include "eggRenderMode.h"
#include "eggFilenameNode.h"
#include <luse.h>
#include "eggTexture.I"

Go to the source code of this file.

Compounds

class  EggTexture
 Defines a texture map that may be applied to geometry. More...

class  UniqueEggTextures
 An STL function object for sorting textures into order by properties. More...


Functions

ostream & operator<< (ostream &out, const EggTexture &n)
ostream EXPCL_PANDAEGG & operator<< (ostream &out, EggTexture::Format format)
ostream EXPCL_PANDAEGG & operator<< (ostream &out, EggTexture::WrapMode mode)
ostream EXPCL_PANDAEGG & operator<< (ostream &out, EggTexture::FilterType type)
ostream EXPCL_PANDAEGG & operator<< (ostream &out, EggTexture::EnvType type)


Detailed Description

Definition in file eggTexture.h.


Function Documentation

ostream EXPCL_PANDAEGG& operator<< ostream &  out,
EggTexture::EnvType  type
 

Definition at line 740 of file eggTexture.cxx.

ostream EXPCL_PANDAEGG& operator<< ostream &  out,
EggTexture::FilterType  type
 

Definition at line 710 of file eggTexture.cxx.

ostream EXPCL_PANDAEGG& operator<< ostream &  out,
EggTexture::WrapMode  mode
 

Definition at line 690 of file eggTexture.cxx.

ostream EXPCL_PANDAEGG& operator<< ostream &  out,
EggTexture::Format  format
 

Definition at line 635 of file eggTexture.cxx.

ostream& operator<< ostream &  out,
const EggTexture n
[inline]
 

Definition at line 212 of file eggTexture.h.


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