#include <fltToEggConverter.h>
Inheritance diagram for FltToEggConverter:
Public Member Functions | |
FltToEggConverter () | |
FltToEggConverter (const FltToEggConverter ©) | |
~FltToEggConverter () | |
virtual SomethingToEggConverter * | make_copy () |
Allocates and returns a new copy of the converter. | |
virtual string | get_name () const |
Returns the English name of the file type this converter supports. | |
virtual string | get_extension () const |
Returns the common extension of the file type this converter supports. | |
virtual bool | convert_file (const Filename &filename) |
Handles the reading of the input file and converting it to egg. | |
bool | convert_flt (const FltHeader *flt_header) |
Fills up the egg_data structure according to the indicated lwo structure. | |
void | set_path_replace (PathReplace *path_replace) |
Replaces the PathReplace object (which specifies how to mangle paths from the source to the destination egg file) with a new one. | |
PathReplace * | get_path_replace () |
Returns a pointer to the PathReplace object associated with this converter. | |
const PathReplace * | get_path_replace () const |
Returns a pointer to the PathReplace object associated with this converter. | |
void | set_animation_convert (AnimationConvert animation_convert) |
Specifies how source animation will be converted into egg structures. | |
AnimationConvert | get_animation_convert () const |
Returns how source animation will be converted into egg structures. | |
void | set_character_name (const string &character_name) |
Specifies the name of the character generated. | |
const string & | get_character_name () const |
Returns the name of the character generated. | |
void | set_start_frame (double start_frame) |
Specifies the starting frame of the animation to convert, in the units specified by set_input_frame_rate(). | |
bool | has_start_frame () const |
Returns true if the starting frame has been explicitly specified via set_start_frame(), or false if the starting frame should be implicit based on the source. | |
double | get_start_frame () const |
Returns the value set by a previous call to set_start_frame(). | |
void | clear_start_frame () |
Removes the value previously set by set_start_frame(). | |
void | set_end_frame (double end_frame) |
Specifies the ending frame of the animation to convert, in the units specified by set_input_frame_rate(). | |
bool | has_end_frame () const |
Returns true if the ending frame has been explicitly specified via set_end_frame(), or false if the ending frame should be implicit based on the source. | |
double | get_end_frame () const |
Returns the value set by a previous call to set_end_frame(). | |
void | clear_end_frame () |
Removes the value previously set by set_end_frame(). | |
void | set_frame_inc (double frame_inc) |
Specifies the increment between frames to extract. | |
bool | has_frame_inc () const |
Returns true if the frame increment has been explicitly specified via set_frame_inc(), or false if the ending frame should be implicit based on the source. | |
double | get_frame_inc () const |
Returns the value set by a previous call to set_frame_inc(). | |
void | clear_frame_inc () |
Removes the value previously set by set_frame_inc(). | |
void | set_neutral_frame (double neutral_frame) |
Specifies the frame of animation to represent the neutral pose of the model. | |
bool | has_neutral_frame () const |
Returns true if the neutral frame has been explicitly specified via set_neutral_frame(), or false otherwise. | |
double | get_neutral_frame () const |
Returns the value set by a previous call to set_neutral_frame(). | |
void | clear_neutral_frame () |
Removes the value previously set by set_neutral_frame(). | |
void | set_input_frame_rate (double input_frame_rate) |
Specifies the number of frames per second that is represented by the "frame" unit in the animation package. | |
bool | has_input_frame_rate () const |
Returns true if the frame rate has been explicitly specified via set_input_frame_rate(), or false otherwise. | |
double | get_input_frame_rate () const |
Returns the value set by a previous call to set_input_frame_rate(). | |
void | clear_input_frame_rate () |
Removes the value previously set by set_input_frame_rate(). | |
void | set_output_frame_rate (double output_frame_rate) |
Specifies the number of frames per second that the resulting animation should be played at. | |
bool | has_output_frame_rate () const |
Returns true if the frame rate has been explicitly specified via set_output_frame_rate(), or false otherwise. | |
double | get_output_frame_rate () const |
Returns the value set by a previous call to set_output_frame_rate(). | |
void | clear_output_frame_rate () |
Removes the value previously set by set_output_frame_rate(). | |
void | set_merge_externals (bool merge_externals) |
Sets the merge_externals flag. | |
bool | get_merge_externals () const |
Returns the current state of the merge_externals flag. | |
void | set_egg_data (EggData *egg_data, bool owns_egg_data) |
Sets the egg data that will be filled in when convert_file() is called. | |
void | clear_egg_data () |
Sets the EggData to NULL and makes the converter invalid. | |
EggData & | get_egg_data () |
Returns the EggData structure. | |
bool | handle_external_reference (EggGroupNode *egg_parent, const Filename &ref_filename) |
Handles an external reference in the source file. | |
Filename | convert_texture_path (const Filename &orig_filename) |
Converts the indicated texture filename to a relative or absolute or whatever filename, according to _path_replace. | |
Filename | convert_model_path (const Filename &orig_filename) |
Converts the indicated model filename to a relative or absolute or whatever filename, according to _path_replace. | |
Static Public Member Functions | |
double | get_default_frame_rate () |
Returns the default frame rate if nothing is specified for input_frame_rate or output_frame_rate, and the animation package does not have an implicit frame rate. | |
Public Attributes | |
bool | _compose_transforms |
bool | _allow_errors |
Protected Types | |
enum | ControlFlags { CF_start_frame = 0x0001, CF_end_frame = 0x0002, CF_frame_inc = 0x0004, CF_neutral_frame = 0x0008, CF_input_frame_rate = 0x0010, CF_output_frame_rate = 0x0020 } |
Protected Attributes | |
PointerTo< PathReplace > | _path_replace |
AnimationConvert | _animation_convert |
string | _character_name |
double | _start_frame |
double | _end_frame |
double | _frame_inc |
double | _neutral_frame |
double | _input_frame_rate |
double | _output_frame_rate |
int | _control_flags |
bool | _merge_externals |
EggData * | _egg_data |
bool | _owns_egg_data |
bool | _error |
Private Types | |
typedef pvector< PT_EggVertex > | EggVertices |
typedef pmap< const FltTexture *, PointerTo< EggTexture > > | Textures |
Private Member Functions | |
void | cleanup () |
Frees all the internal data structures after we're done converting, and resets the converter to its initial state. | |
void | convert_record (const FltRecord *flt_record, FltToEggLevelState &state) |
Converts the record and all of its children. | |
void | dispatch_record (const FltRecord *flt_record, FltToEggLevelState &state) |
Determines what kind of record this is and calls the appropriate convert function. | |
void | convert_lod (const FltLOD *flt_lod, FltToEggLevelState &state) |
Converts the LOD bead and all of its children. | |
void | convert_group (const FltGroup *flt_group, FltToEggLevelState &state) |
Converts the group and all of its children. | |
void | convert_object (const FltObject *flt_object, FltToEggLevelState &state) |
Converts the object and all of its children. | |
void | convert_bead_id (const FltBeadID *flt_bead, FltToEggLevelState &state) |
Converts the generic bead (with ID) and all of its children. | |
void | convert_bead (const FltBead *flt_bead, FltToEggLevelState &state) |
Converts the generic bead (without ID) and all of its children. | |
void | convert_face (const FltFace *flt_face, FltToEggLevelState &state) |
Converts the face and all of its children. | |
void | convert_ext_ref (const FltExternalReference *flt_ext, FltToEggLevelState &state) |
Converts the external reference node. | |
void | setup_geometry (const FltGeometry *flt_geom, FltToEggLevelState &state, EggPrimitive *egg_prim, EggVertexPool *egg_vpool, const EggVertices &vertices) |
Applies the state indicated in the FltGeometry record to the indicated EggPrimitive and all of its indicated vertices, and then officially adds the vertices to the vertex pool and to the primitive, and adds the primitive to its appropriate parent. | |
void | convert_subfaces (const FltRecord *flt_record, FltToEggLevelState &state) |
Records all of the subfaces of the indicated group as coplanar polygons (i.e. | |
bool | parse_comment (const FltBeadID *flt_bead, EggNode *egg_node) |
Scans the comment on this record for " { ... | |
bool | parse_comment (const FltBead *flt_bead, EggNode *egg_node) |
Scans the comment on this record for " { ... | |
bool | parse_comment (const FltTexture *flt_texture, EggNode *egg_node) |
Scans the comment on this record for " { ... | |
bool | parse_comment (const string &comment, const string &name, EggNode *egg_node) |
Scans the comment on this record for " { ... | |
PT_EggVertex | make_egg_vertex (const FltVertex *flt_vertex) |
Makes a new EggVertex for the indicated FltVertex. | |
PT_EggTexture | make_egg_texture (const FltTexture *flt_texture) |
Makes a new EggTexture for the indicated FltTexture, or returns a pointer to one previously made for the same FltTexture. | |
Private Attributes | |
ConstPointerTo< FltHeader > | _flt_header |
PointerTo< EggVertexPool > | _main_egg_vpool |
Textures | _textures |
Reading and writing the egg and flt structures is left to the user.
Definition at line 64 of file fltToEggConverter.h.
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Definition at line 86 of file fltToEggConverter.h. |
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Definition at line 117 of file fltToEggConverter.h. |
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Definition at line 140 of file somethingToEggConverter.h. |
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Definition at line 55 of file fltToEggConverter.cxx. Referenced by ~FltToEggConverter(). |
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Definition at line 67 of file fltToEggConverter.cxx. References cleanup(). |
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Definition at line 81 of file fltToEggConverter.cxx. References FltToEggConverter(). |
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Frees all the internal data structures after we're done converting, and resets the converter to its initial state.
Definition at line 223 of file fltToEggConverter.cxx. Referenced by FltToEggConverter(). |
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Sets the EggData to NULL and makes the converter invalid.
Definition at line 654 of file somethingToEggConverter.I. |
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Removes the value previously set by set_end_frame().
Definition at line 291 of file somethingToEggConverter.I. References SomethingToEggConverter::_neutral_frame, SomethingToEggConverter::has_neutral_frame(), INLINE, and nassertr. |
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Removes the value previously set by set_frame_inc().
Definition at line 370 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_output_frame_rate, SomethingToEggConverter::CF_output_frame_rate, and INLINE. |
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Removes the value previously set by set_input_frame_rate().
Definition at line 514 of file somethingToEggConverter.I. |
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Removes the value previously set by set_neutral_frame().
Definition at line 437 of file somethingToEggConverter.I. References SomethingToEggConverter::_merge_externals, and INLINE. |
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Removes the value previously set by set_output_frame_rate().
Definition at line 585 of file somethingToEggConverter.I. |
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Removes the value previously set by set_start_frame().
Definition at line 216 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_frame_inc, SomethingToEggConverter::CF_frame_inc, and INLINE. |
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Converts the generic bead (without ID) and all of its children.
Definition at line 400 of file fltToEggConverter.cxx. References FltExternalReference::get_ref_filename(), FltToEggLevelState::get_synthetic_group(), and SomethingToEggConverter::handle_external_reference(). |
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Converts the generic bead (with ID) and all of its children.
Definition at line 375 of file fltToEggConverter.cxx. |
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Converts the external reference node.
Definition at line 475 of file fltToEggConverter.cxx. |
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Converts the face and all of its children.
Definition at line 423 of file fltToEggConverter.cxx. References FltGeometry::_billboard_type, FltToEggLevelState::_egg_parent, FltToEggLevelState::_flt_object, FltGeometry::_light_mode, EggGroupNode::add_child(), Colorf, convert_subfaces(), FltGeometry::get_color(), FltBeadID::get_id(), FltToEggLevelState::get_synthetic_group(), FltGeometry::LM_face_no_normal, FltGeometry::LM_face_with_normal, FltGeometry::LM_vertex_no_normal, FltGeometry::LM_vertex_with_normal, and NULL. |
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Handles the reading of the input file and converting it to egg. Returns true if successful, false otherwise. This is designed to be as generic as possible, generally in support of run-time loading. Command-line converters may choose to use convert_flt() instead, as it provides more control. Implements SomethingToEggConverter. Definition at line 152 of file fltToEggConverter.cxx. References SomethingToEggConverter::_egg_data, and _main_egg_vpool. |
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Fills up the egg_data structure according to the indicated lwo structure.
Definition at line 177 of file fltToEggConverter.cxx. References _flt_header, _main_egg_vpool, _textures, PointerTo< EggVertexPool >::clear(), and ConstPointerTo< FltHeader >::clear(). |
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Converts the group and all of its children. *** replicate count. Definition at line 322 of file fltToEggConverter.cxx. |
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Converts the LOD bead and all of its children.
Definition at line 295 of file fltToEggConverter.cxx. References FltToEggLevelState::_egg_parent, FltToEggLevelState::_flt_object, EggGroupNode::add_child(), convert_record(), FltBeadID::get_id(), parse_comment(), and FltToEggLevelState::set_transform(). |
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Converts the indicated model filename to a relative or absolute or whatever filename, according to _path_replace.
Definition at line 701 of file somethingToEggConverter.I. |
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Converts the object and all of its children.
Definition at line 351 of file fltToEggConverter.cxx. References FltGeometry::_draw_type, FltGeometry::DT_bi_light, FltGeometry::DT_omni_light, FltGeometry::DT_uni_light, and PT. |
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Converts the record and all of its children.
Definition at line 238 of file fltToEggConverter.cxx. Referenced by convert_lod(). |
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Records all of the subfaces of the indicated group as coplanar polygons (i.e. decals) of the group. If coplanar polygons exist, the state is modified so that _egg_parent is the new group to which the base polygons should be added. Therefore, subfaces should be defined before the ordinary children are processed. Definition at line 641 of file fltToEggConverter.cxx. Referenced by convert_face(). |
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Converts the indicated texture filename to a relative or absolute or whatever filename, according to _path_replace.
Definition at line 684 of file somethingToEggConverter.I. |
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Determines what kind of record this is and calls the appropriate convert function.
Definition at line 258 of file fltToEggConverter.cxx. |
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Returns how source animation will be converted into egg structures.
Definition at line 108 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_start_frame, SomethingToEggConverter::CF_start_frame, and INLINE. |
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Returns the name of the character generated. See set_character_name(). Definition at line 142 of file somethingToEggConverter.I. References SomethingToEggConverter::_start_frame, SomethingToEggConverter::has_start_frame(), and nassertr. |
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Returns the default frame rate if nothing is specified for input_frame_rate or output_frame_rate, and the animation package does not have an implicit frame rate.
Definition at line 605 of file somethingToEggConverter.I. |
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Returns the EggData structure.
Definition at line 667 of file somethingToEggConverter.I. Referenced by MayaToEggConverter::close_api(), MayaToEggConverter::convert_flip(), and SomethingToEggConverter::set_egg_data(). |
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Returns the value set by a previous call to set_end_frame(). It is an error to call this if has_end_frame() returns false. Definition at line 275 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_neutral_frame, and SomethingToEggConverter::CF_neutral_frame. |
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Returns the common extension of the file type this converter supports.
Implements SomethingToEggConverter. Definition at line 125 of file fltToEggConverter.cxx. |
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Returns the value set by a previous call to set_frame_inc(). It is an error to call this if has_frame_inc() returns false. Definition at line 354 of file somethingToEggConverter.I. References SomethingToEggConverter::_input_frame_rate. |
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Returns the value set by a previous call to set_input_frame_rate(). It is an error to call this if has_input_frame_rate() returns false. Definition at line 498 of file somethingToEggConverter.I. References SomethingToEggConverter::_path_replace, and INLINE. |
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Returns the current state of the merge_externals flag. Definition at line 639 of file somethingToEggConverter.I. |
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Returns the English name of the file type this converter supports.
Implements SomethingToEggConverter. Definition at line 110 of file fltToEggConverter.cxx. References SomethingToEggConverter::_path_replace, and PT. |
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Returns the value set by a previous call to set_neutral_frame(). It is an error to call this if has_neutral_frame() returns false. Definition at line 421 of file somethingToEggConverter.I. References INLINE. Referenced by MayaToEggConverter::close_api(). |
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Returns the value set by a previous call to set_output_frame_rate(). It is an error to call this if has_output_frame_rate() returns false. Definition at line 569 of file somethingToEggConverter.I. |
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Returns a pointer to the PathReplace object associated with this converter. If the converter is non-const, this returns a non-const pointer, which can be adjusted. Definition at line 74 of file somethingToEggConverter.I. References SomethingToEggConverter::_animation_convert, AnimationConvert, and INLINE. |
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Returns a pointer to the PathReplace object associated with this converter. If the converter is non-const, this returns a non-const pointer, which can be adjusted. Definition at line 55 of file somethingToEggConverter.I. References SomethingToEggConverter::_path_replace. Referenced by MayaPview::creator(). |
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Returns the value set by a previous call to set_start_frame(). It is an error to call this if has_start_frame() returns false. Definition at line 200 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_end_frame, SomethingToEggConverter::CF_end_frame, and INLINE. |
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Handles an external reference in the source file. If the merge_externals flag is true (see set_merge_externals()), this causes the named file to be read in and converted, and the converted egg geometry is parented to egg_parent. Otherwise, only a reference to a similarly named egg file is parented to egg_parent. The parameters orig_filename and searchpath are as those passed to convert_model_path(). Returns true on success, false on failure. Definition at line 141 of file somethingToEggConverter.cxx. Referenced by convert_bead(). |
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Returns true if the ending frame has been explicitly specified via set_end_frame(), or false if the ending frame should be implicit based on the source.
Definition at line 258 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_frame_inc, SomethingToEggConverter::CF_frame_inc, and INLINE. |
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Returns true if the frame increment has been explicitly specified via set_frame_inc(), or false if the ending frame should be implicit based on the source.
Definition at line 337 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::CF_input_frame_rate, and INLINE. |
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Returns true if the frame rate has been explicitly specified via set_input_frame_rate(), or false otherwise.
Definition at line 481 of file somethingToEggConverter.I. References SomethingToEggConverter::_path_replace, get_texture_path(), and INLINE. |
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Returns true if the neutral frame has been explicitly specified via set_neutral_frame(), or false otherwise.
Definition at line 404 of file somethingToEggConverter.I. References SomethingToEggConverter::_output_frame_rate, SomethingToEggConverter::has_output_frame_rate(), and nassertr. Referenced by SomethingToEggConverter::clear_end_frame(), and MayaToEggConverter::close_api(). |
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Returns true if the frame rate has been explicitly specified via set_output_frame_rate(), or false otherwise.
Definition at line 552 of file somethingToEggConverter.I. Referenced by SomethingToEggConverter::has_neutral_frame(). |
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Returns true if the starting frame has been explicitly specified via set_start_frame(), or false if the starting frame should be implicit based on the source.
Definition at line 183 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, and SomethingToEggConverter::CF_end_frame. Referenced by SomethingToEggConverter::get_character_name(). |
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Allocates and returns a new copy of the converter.
Implements SomethingToEggConverter. Definition at line 94 of file fltToEggConverter.cxx. |
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Makes a new EggTexture for the indicated FltTexture, or returns a pointer to one previously made for the same FltTexture.
Definition at line 862 of file fltToEggConverter.cxx. References FltTexture::IF_i_16, FltTexture::IF_ia_12, FltTexture::IF_ia_8, FltTexture::IF_rgb_5, FltTexture::IF_rgba_12, FltTexture::IF_rgba_4, and FltTexture::IF_rgba_8. |
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Makes a new EggVertex for the indicated FltVertex. The vertex is not automatically added to the vertex pool. Definition at line 830 of file fltToEggConverter.cxx. |
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Scans the comment on this record for " { ... }" and parses the enclosed string as if it appeared in the egg file. Returns true on success, false on syntax error (in which case _error is also set to true). Definition at line 750 of file fltToEggConverter.cxx. References _textures, FltTexture::MN_bicubic, FltTexture::MN_bicubic_gequal, FltTexture::MN_bicubic_lequal, FltTexture::MN_bilinear, FltTexture::MN_bilinear_gequal, FltTexture::MN_bilinear_lequal, FltTexture::MN_mipmap_bilinear, FltTexture::MN_mipmap_linear, FltTexture::MN_mipmap_point, FltTexture::MN_mipmap_trilinear, FltTexture::MN_OB_mipmap, FltTexture::MN_point, and PT_EggTexture. |
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Scans the comment on this record for " { ... }" and parses the enclosed string as if it appeared in the egg file. Returns true on success, false on syntax error (in which case _error is also set to true). Definition at line 728 of file fltToEggConverter.cxx. |
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Scans the comment on this record for " { ... }" and parses the enclosed string as if it appeared in the egg file. Returns true on success, false on syntax error (in which case _error is also set to true). Definition at line 707 of file fltToEggConverter.cxx. References FltVertex::_has_normal, FltVertex::_has_uv, FltVertex::_normal, FltVertex::_pos, FltVertex::_uv, FltVertex::get_color(), FltVertex::has_color(), LCAST, and PT_EggVertex. |
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Scans the comment on this record for " { ... }" and parses the enclosed string as if it appeared in the egg file. Returns true on success, false on syntax error (in which case _error is also set to true). Definition at line 686 of file fltToEggConverter.cxx. Referenced by convert_lod(). |
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Specifies how source animation will be converted into egg structures. The default is AC_none, which means animation tables will be ignored. This is only meaningful for converters that understand animation. Definition at line 93 of file somethingToEggConverter.I. |
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Specifies the name of the character generated. This name should match between all the model and channel egg files for a particular character and its associated animations. Definition at line 127 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::CF_start_frame, and INLINE. |
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Sets the egg data that will be filled in when convert_file() is called. This must be called before convert_file(). If owns_egg_data is true, the egg_data will be deleted when the converter destructs. (We don't use the reference counting on EggData, to allow static EggDatas to be passed in.) Definition at line 102 of file somethingToEggConverter.cxx. References SomethingToEggConverter::_allow_errors, SomethingToEggConverter::_error, EggGroupNode::add_child(), SomethingToEggConverter::convert_file(), SomethingToEggConverter::get_egg_data(), SomethingToEggConverter::make_copy(), nout, EggData::set_coordinate_system(), Filename::set_extension(), and EggGroupNode::steal_children(). Referenced by SomethingToEggConverter::set_input_frame_rate(). |
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Specifies the ending frame of the animation to convert, in the units specified by set_input_frame_rate(). If this is unspecified, the ending frame is taken from the source, for instance from the last frame of the animation slider. Definition at line 238 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, and SomethingToEggConverter::CF_frame_inc. Referenced by SomethingToEgg::apply_units_scale(). |
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Specifies the increment between frames to extract. This is the amount to increment the time slider (in units of internal_frame_rate) between extracting each frame. If this is not specified, the default is taken from the animation package, or 1.0 if the animation package does not specified a frame increment. Definition at line 317 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_input_frame_rate, SomethingToEggConverter::CF_input_frame_rate, and INLINE. |
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Specifies the number of frames per second that is represented by the "frame" unit in the animation package. If this is omitted, it is taken from whatever the file header indicates. Some animation packages do not encode a frame rate, in which case the default if this is omitted is the same as the output frame rate. Definition at line 463 of file somethingToEggConverter.I. References INLINE, NULL, and SomethingToEggConverter::set_egg_data(). |
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Sets the merge_externals flag. When this is true, external references within the source file are read in and merged directly; otherwise, only a reference to a similarly-named egg file is inserted. Definition at line 624 of file somethingToEggConverter.I. |
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Specifies the frame of animation to represent the neutral pose of the model.
Definition at line 386 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::CF_output_frame_rate, and INLINE. |
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Specifies the number of frames per second that the resulting animation should be played at. If this is omitted, it is taken to be the same as the input frame rate. Definition at line 534 of file somethingToEggConverter.I. |
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Replaces the PathReplace object (which specifies how to mangle paths from the source to the destination egg file) with a new one.
Definition at line 36 of file somethingToEggConverter.I. References SomethingToEggConverter::_path_replace, and INLINE. |
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Specifies the starting frame of the animation to convert, in the units specified by set_input_frame_rate(). If this is unspecified, the starting frame is taken from the source, for instance from the first frame of the animation slider. Definition at line 163 of file somethingToEggConverter.I. References SomethingToEggConverter::_control_flags, SomethingToEggConverter::_end_frame, SomethingToEggConverter::CF_end_frame, and INLINE. |
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Applies the state indicated in the FltGeometry record to the indicated EggPrimitive and all of its indicated vertices, and then officially adds the vertices to the vertex pool and to the primitive, and adds the primitive to its appropriate parent.
Definition at line 500 of file fltToEggConverter.cxx. References Colorf, EggVertex::get_color(), and EggVertex::set_color(). |
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Definition at line 127 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::set_egg_data(). |
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Definition at line 132 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::get_path_replace(). |
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Definition at line 133 of file somethingToEggConverter.h. Referenced by MayaToEggConverter::close_api(), and MayaToEggConverter::convert_flip(). |
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Definition at line 81 of file fltToEggConverter.h. |
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Definition at line 152 of file somethingToEggConverter.h. Referenced by XFileToEggConverter::close(), LwoToEggConverter::convert_file(), convert_file(), and SomethingToEggConverter::~SomethingToEggConverter(). |
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Definition at line 135 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::get_start_frame(), and SomethingToEggConverter::set_start_frame(). |
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Definition at line 155 of file somethingToEggConverter.h. Referenced by LwoToEggConverter::convert_file(), SomethingToEggConverter::set_egg_data(), and SomethingToEggConverter::SomethingToEggConverter(). |
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Definition at line 113 of file fltToEggConverter.h. Referenced by convert_flt(). |
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Definition at line 136 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::clear_start_frame(), and SomethingToEggConverter::has_end_frame(). |
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Definition at line 138 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::get_frame_inc(), and SomethingToEggConverter::set_frame_inc(). |
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Definition at line 115 of file fltToEggConverter.h. Referenced by convert_file(), and convert_flt(). |
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Definition at line 150 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::clear_neutral_frame(). |
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Definition at line 137 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::clear_end_frame(), and SomethingToEggConverter::get_end_frame(). |
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Definition at line 139 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::clear_frame_inc(), and SomethingToEggConverter::has_neutral_frame(). |
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Definition at line 153 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::~SomethingToEggConverter(). |
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Definition at line 134 of file somethingToEggConverter.h. Referenced by SomethingToEggConverter::get_animation_convert(), and SomethingToEggConverter::get_character_name(). |
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Definition at line 118 of file fltToEggConverter.h. Referenced by convert_flt(), and parse_comment(). |