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pandatool/src/pandatoolbase/animationConvert.h

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00001 // Filename: animationConvert.h
00002 // Created by:  drose (21Jan03)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef ANIMATIONCONVERT_H
00020 #define ANIMATIONCONVERT_H
00021 
00022 #include "pandatoolbase.h"
00023 
00024 ////////////////////////////////////////////////////////////////////
00025 //        Enum : AnimationConvert
00026 // Description : This enumerated type lists the methods by which
00027 //               animation from an animation package might be
00028 //               represented in egg format.
00029 ////////////////////////////////////////////////////////////////////
00030 enum AnimationConvert {
00031   AC_invalid,  // Never use this.
00032   AC_none,     // No animation: static geometry only.
00033   AC_pose,     // Pose to one frame, then get static geometry.
00034   AC_flip,     // A flip (sequence) of static geometry models.
00035   AC_model,    // A character model, with joints.
00036   AC_chan,     // Animation tables for the above model.
00037   AC_both,     // A character model and tables in the same file.
00038 };
00039 
00040 string format_animation_convert(AnimationConvert unit);
00041 
00042 ostream &operator << (ostream &out, AnimationConvert unit);
00043 AnimationConvert string_animation_convert(const string &str);
00044 
00045 #endif

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