00001 // Filename: animationConvert.h 00002 // Created by: drose (21Jan03) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef ANIMATIONCONVERT_H 00020 #define ANIMATIONCONVERT_H 00021 00022 #include "pandatoolbase.h" 00023 00024 //////////////////////////////////////////////////////////////////// 00025 // Enum : AnimationConvert 00026 // Description : This enumerated type lists the methods by which 00027 // animation from an animation package might be 00028 // represented in egg format. 00029 //////////////////////////////////////////////////////////////////// 00030 enum AnimationConvert { 00031 AC_invalid, // Never use this. 00032 AC_none, // No animation: static geometry only. 00033 AC_pose, // Pose to one frame, then get static geometry. 00034 AC_flip, // A flip (sequence) of static geometry models. 00035 AC_model, // A character model, with joints. 00036 AC_chan, // Animation tables for the above model. 00037 AC_both, // A character model and tables in the same file. 00038 }; 00039 00040 string format_animation_convert(AnimationConvert unit); 00041 00042 ostream &operator << (ostream &out, AnimationConvert unit); 00043 AnimationConvert string_animation_convert(const string &str); 00044 00045 #endif