#include "pandabase.h"
#include "texture.h"
#include "config_gobj.h"
#include "texturePool.h"
#include "textureContext.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "string_utils.h"
#include <stddef.h>
Go to the source code of this file.
Functions | |
int | up_to_power_2 (int value) |
Returns the smallest power of 2 greater than or equal to value. | |
int | down_to_power_2 (int value) |
Returns the largest power of 2 less than or equal to value. | |
void | consider_rescale (PNMImage &pnmimage, const string &name) |
Scales the PNMImage according to the whims of the Configrc file. | |
void | consider_downgrade (PNMImage &pnmimage, int num_channels, const string &name) |
Reduces the number of channels in the texture, if necessary, according to num_channels. |
Definition in file texture.cxx.
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Reduces the number of channels in the texture, if necessary, according to num_channels.
Definition at line 131 of file texture.cxx. References Colorf. |
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Scales the PNMImage according to the whims of the Configrc file.
Definition at line 84 of file texture.cxx. Referenced by Texture::read(). |
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Returns the largest power of 2 less than or equal to value.
Definition at line 66 of file texture.cxx. References PNMImageHeader::get_x_size(), PNMImageHeader::get_y_size(), and up_to_power_2(). |
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Returns the smallest power of 2 greater than or equal to value.
Definition at line 48 of file texture.cxx. References x. Referenced by down_to_power_2(). |